GAMEPLAY: OPRESSION AND AUTHORITY
The Tenebran Empire’s presence is felt on all levels – from the way Territories are governed all the way down to people’s everyday lives.
This will of course have a gameplay influence during this year’s game.
All characters will have Imperial Passports – in-game issued to them as citizens of the respective Imperial Provinces. All have been registered and issued a passport at some point as part of their legal public life. Players will receive their passport with the starting kit at check-in. The only exception to this are known dissidents, sush as former monarchs.
Passport inspections may occur at any time and any place. Not having a passport would equal to declare oneself an open dissident.
It is not allowed out of game to give your passport to someone else and/or not having it on you, because passports are connected to a game mechanic.
In-game wise, the reason is that due to the many inspections it is not really possible to travel around, so people are heavily inclined towards making sure they always have their own passports on them. The other alternative would innesasarily endanger the resistance movement.
Inspections and Secrecy
Representatives of the Tenebran Authorities will be present at several occasions and surprise inspections might be performed – looking for suspisious people, more than three mages being together against the rules, anti-imperial plotting or propaganda, etc.
It is to be remembered that the real intent of this resistance meeting is to secretly prepare a rebellion under a false pretext of attending a commemoration. Meaningless random attacks on Tenebran authorities or other teenage rebellion acts would compromise the entire Resistance. Another thing to also have in mind is that your characters have been living with this for a while now; they are used to keep a low profice and show a certain level of pretended obedience to avoid punishment.
Crime and Punishment
Tenebran officials may impose punishment on province citizens at their own discretion. There are three of them – flogging, execution (“normal” death, resurrection in the Infirmary), and mage spark breaking.
Offenders of any kind also get special stamps on their passports, soon nicknamed “red stamps”. Citizens with a red stamp are greatly frowned upon by the authorities and experience difficulties even with simple tasks like leaving town. The stamp is for life.
In addition, Governors have the practice to impose fines on province budgets – using a collective punishment to further discourage undeasirable behaviour. Meta-wise this mechanic may significantly increase the deficit of a province.